Timing and Music - The Tunnel and the Timeline
Following on from my posting last week about different ways of seeing time - it occurred to me that these two ways of seeing music are in fact different ways of seeing time. Why did the designers of "Guitar Hero" choose a tunnel view of music rather than a time line view?
Is it because a lot of people find it much easier to deal with than a time line view? Why didn't they extend it to 8 notes? Does it break down and get too complicated? This is the way you store music, for example on a pianola.

Guitar Hero - Tunnel Vision? The notes you have to play flow towards you
Why is conventional music notation stored on a timeline? What are the benefits?

Manuscript Music. Remind anyone of a Gant chart? OK, a very, very busy one.
Coming back to Agile, is Agile a method of taking a tunnel view on a time line? Hmmph. Dunno, and that's all I've got time for today. Still think good project management is about knowing when to use which view and how to switch between the two.
For further information, contact Mark@agilelab.co.uk (07736 807 604)
Labels: Agile, Agile project management, timelines, timing, tunnel
1 Comments:
Hi Mark - I just spoke to my son Angus about this.
The tunnel view allows for avatars and graphics to inhabit 'real' space around the instructions/representation of the music.
The tunnel gives you a feeling of moving forward in real space - maybe there is a notion of aspiration and an association with sporting achievement - winning a race. Also enhancing the 'first person', therefore engagement/attachment.
Interesting observation though, which I had not noticed before you mentioned it - can you tin kof a way to address the points using a flat representation ala traditional notation?
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